This is another show that came from a video game, and elements within the show make it feel like a game. “Atelier Escha & Logy: Alchemists of the Dusk Sky” (and that’s a mouthful of a title), tells the story of, nicely enough, the alchemists (left to right), Escha Mailer and Logix “Logy” Fiscario. They have been sent by Central to the city of Colset, to not only render help to the locals, but to try and investigate this floating city of ruins that hovers high above them.
This town is right on the edge of a wasteland, but somehow, it has managed to scratch out a living with apple trees, which are coveted around the lands. Still, it is a harsh and unforgiving land and the people are always looking for ways to improve their lot in life.
Ah, the video-game aspect. First, everyone is introduced with that banner that gives us their name and (if it were a real game) any vital statistics we need to understand their characters and what they do. Plus, when the alchemists render their help, it feels like a video game. In order for you to forge the sword and magic helmet, you need to mine the ore from the forbidden valley, so you need to contract with a protective spirit, which means you need to obtain the Crystal of Obedience, requiring a visit to the local tradesman who will sell you a map to get to the Dinkytown Grove, where you can gather the Purple Flowers of Hope and…Continue reading